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Roomwright

The agent proposes. The engine disposes.

A 3D room planner where you and an AI agent lay out a real room together, live. Every placement — yours or the agent's — is checked against real furniture dimensions and clearance rules, and a bad one is refused with a measured reason.

The hard room is L-shaped with a door, a window, a radiator, and a closet on the walls you want to use.

  1. 01
    You drag, or you ask

    Move furniture with the mouse, or hand your agent a one-sentence brief. Both go through the same engine.

  2. 02
    The engine measures

    Real dimensions, real clearances. A bad placement comes back rejected with the overlap in inches — not a guess.

  3. 03
    The agent adjusts

    Structured rejections drive a retry loop. You can grab a piece mid-run; nothing resets, and the next move accounts for it.